If Hephaistos were to resize them to fit the screen, they would either have to be distorted (which would be very ugly) or cut (which loses information and would not work for menus anyway, because there are often buttons on the edges that would be cut). Longer answer: These static assets were designed by Supergiant Games with the assumption of a 1920x1080 viewport. in-game menus, dialogues): they will stay at 16:9 in the center of the screen. main menu) and most on-screen artwork (e.g. Short answer: Hephaistos cannot resize static assets such as animations / FMVs (e.g. (Click on items to show details) Black / empty bars on the main menu and other menus in game (e.g. For example, click on Install for installation instructions.) Issues / FAQ Still, there might be rare quirks on specific setups that haven't been detected yet: you are most welcome to report anything by opening a new issue (ideally with screenshots / videos / a save file) and I will definitely have a look and fix it □ Hephaistos is stable: many users have been using it for a long time, some even from their very first time on Hades, and nothing major has had to be fixed for a while. Hephaistos can bypass both, and also allows using custom resolutions (useful for custom window sizes and multi-monitor without Eyefinity / Surround). 16:10) are letterboxed with black bars on top / bottom. 21:9) are pillarboxed with artwork / black bars on left / right. 4ĬLI tool for patching any resolution in Supergiant Games' Hades, primarily targeting ultrawide monitors (21:9, 32:9), multi-monitor (48:9), and Steam Deck (16:10).
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